Category Archives: GameDev

Lacking Updates Again

Can’t say much other than life has been fairly busy. Our kitchen remodel is finally done. It only took 3+ months of actual construction but that was after 6 months of waiting for them to get started. Now that it is done I expect to send out some invites to friends in the area for a potluck!

Game development has been slow but I have been working step by step on http://www.averagejoesoftware.com/. I have automated builds published to the site (that I’m not publicly sharing yet) and a link to a Trello bug board. I haven’t exposed the feature board yet but that’s setup too.

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Action Sequence

I’ve been working on a simple platforming dungeon crawler. I’m not a super game developer or an amazing artist but it’s not stopping me from building something I want to play.

In my dungeon crawler I want to do more than just whack skeletons with a big ol’ axe. I want to play with multiple people on the screen, cast spells that help my allies and hurt my foes, and I want the experience to be fun.

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Parallax Scrolling

I found a fantastic post here for building a parallax background in Unity.

I had a parallax background done in 5 minutes. The hardest part was figuring out if I wanted to use a plane with a texture material or something else. (I went with a plane for this one).