Action Sequence

I’ve been working on a simple platforming dungeon crawler. I’m not a super game developer or an amazing artist but it’s not stopping me from building something I want to play.

In my dungeon crawler I want to do more than just whack skeletons with a big ol’ axe. I want to play with multiple people on the screen, cast spells that help my allies and hurt my foes, and I want the experience to be fun.

I put together a set of scripts that handle a sequence of actions as directed by a player. Here’s a video that shows it working.

My plan is to reuse the pattern to produce other spells, abilities, and what not. I still have plenty to do with it but it’s a work in progress.